Compared to the expansion pack, Heroes of Might and Magic V: Tribes of the East, the Knight class loses the Leadership ability, Aura of Swiftness.Guardian angel: from Light Magic skill, which resurrects a friendly dead creature when all of the Knight's creatures are dead in combat.Fallen knight: from Dark Magic skill, which increases Spell Power of Dark Spells by 5 but decreases the hero's morale by 1.The Knight class gains bonus from "Lion's Spirit" artifact class: any attack the hero performs (including the retaliation strike ability) decreases the attacked target's morale by 2.2%: Enlightenment, Destructive Magic, Sorcery, Summoning Magic.8%: Dark Magic, Light Magic, Logistics, Luck.10%: Attack, Counterstrike, War Machines.Knights gain primary skills at these chances: As in Freyda's case, some of them have been trained by some institutions. They draw their power from Dragon of Light, Elrath. ![]() Knights are protectors of the Holy Griffin Empire.
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